| Name | Blast of Power |
|---|---|
| Type | Spell |
| Description | [Action] (Play on your turn or in showdowns.)Kill a unit at a battlefield. |
| Artist | Kudos Productions |
| Set | Proving Grounds #12 |
| Wallpaper | |
| Image |
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- Casual
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| Name | Blast of Power |
|---|---|
| Type | Spell |
| Description | [Action] (Play on your turn or in showdowns.)Kill a unit at a battlefield. |
| Artist | Kudos Productions |
| Set | Proving Grounds #12 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Blast of Power, Spell, designed by Kudos Productions first released in Mar, 2026 in the set Proving Grounds.
Blast of Power fits best in slower control or midrange-control decks that aim to survive into the late game and trade resources efficiently, since paying 6 for single-target removal is typically too slow for aggressive strategies but acceptable for decks that want reliable, unconditional answers to high-value threats. It’s particularly useful in metas dominated by large, must-kill units or battlefield-centered win conditions, especially because it can be played during showdowns, giving it tactical flexibility. However, if the format includes cheaper removal spells (4–5 cost kill effects) or scalable board wipes that can remove multiple units for a similar cost, those would generally be stronger and more tempo-efficient choices; for example, a 5-cost instant-speed destroy effect or a 6-cost spell that damages or clears multiple units would usually outperform this in competitive play. Overall, Blast of Power is solid but likely not optimal unless the format lacks efficient removal or hea
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