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- 5.920.04 tix
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NameChainer's Torment Edit card
TypeEnchantment — saga
Description(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. III — Create an X/X black Nightmare Horror creature token, where X is half your liSee more
ArtistVincent Proce
SetDominaria #82
WallpaperChainer's Torment Crop image Wallpaperdownload
ImageChainer's Torment Full hd imagedownload
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Table of contents

About Chainer's Torment

Chainer's Torment, Enchantment — saga, designed by Vincent Proce first released in Apr, 2018 in the set Dominaria.

Chainer's Torment would be beneficial in a control or midrange deck that focuses on gaining incremental advantage and maintaining board presence. While it provides a consistent source of damage and life gain in the early stages, the final ability to create a Nightmare Horror creature token can be a game-winning finisher. However, there are potentially better cards for similar effects, such as Bolas's Citadel or Phyrexian Arena, which offer more immediate and impactful advantages without the drawback of dealing damage to yourself. Chainer's Torment could see play in specific decks looking for a unique win condition, but it may not be a staple in competitive environments due to its slower and potentially risky nature.

Rules

04/27/18

Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.

04/27/18

If another effect causes the Nightmare Horror token’s power or toughness to be a number other than X immediately after it enters the battlefield, the amount of damage it deals to you is still X, not its modified power or toughness.

04/27/18

If counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. Removing lore counters won’t cause a previous chapter ability to trigger.

04/27/18

In a Two-Headed Giant game, the first chapter abilities of Chainer’s Torment each cause the opposing team to lose 4 life and you to gain 2 life.

04/27/18

Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.

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