| Name | Mikey & Don, Party Planners |
|---|---|
| Type | Legendary creature — mutant ninja turtle |
| Description | Ward |
| Artist | Caleb Meurer |
| Set | Teenage Mutant Ninja Turtles #246 |
| Wallpaper | |
| Image |
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| Name | Mikey & Don, Party Planners |
|---|---|
| Type | Legendary creature — mutant ninja turtle |
| Description | Ward |
| Artist | Caleb Meurer |
| Set | Teenage Mutant Ninja Turtles #246 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Mikey & Don, Party Planners, Legendary creature — mutant ninja turtle, designed by Gabriel Rubio first released in Jan, 2026 in the set Teenage Mutant Ninja Turtles and was printed exactly in 2 different ways. It see play in 1 formats: Commander.
Mikey & Don, Party Planners would fit best in a Simic (green/blue) creature‑focused tribal deck built around Mutants, Ninjas, or Turtles, especially one that wants to chain creatures off the top of the library and generate steady board advantage; it plays most naturally in Commander as a value engine in a +1/+1 counter or typal build, potentially mixing Ninja tempo elements with green creature ramp and counter synergies. The ability to play lands and specific creature types from the top is strong card advantage, and the extra +1/+1 counter adds scaling pressure, but its restriction to three creature types makes it narrower than top‑deck enablers like **Future Sight**, **The Reality Chip**, or **Vizier of the Menagerie**, which allow broader casting, and it’s likely weaker than established Simic value commanders like **Kinnan, Bonder Prodigy** or **Edric, Spymaster of Trest** in competitive settings. It should see play primarily in casual or tribal Commander decks built specifically to
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