| Name | Virulent Emissary |
|---|---|
| Type | Creature — elf assassin |
| Description | Deathtouch Whenever another creature you control enters, you gain 1 life. |
| Artist | Tiffany Turrill |
| Set | Lorwyn Eclipsed #202 |
| Wallpaper | |
| Image |
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| Name | Virulent Emissary |
|---|---|
| Type | Creature — elf assassin |
| Description | Deathtouch Whenever another creature you control enters, you gain 1 life. |
| Artist | Tiffany Turrill |
| Set | Lorwyn Eclipsed #202 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Virulent Emissary, Creature — elf assassin, designed by Tiffany Turrill first released in Jan, 2026 in the set Lorwyn Eclipsed and was printed exactly in 2 different ways. It see play in 1 formats: Commander.
Virulent Emissary (G, 1/1, deathtouch, incidental life gain on creature ETB) fits best in a **green creature‑dense, go‑wide deck** such as Selesnya tokens, Elf tribal, or any low‑curve swarm strategy that wants early board presence, incremental life gain, and a cheap deathtouch blocker to deter larger attackers; however, while it provides minor value, it’s generally **below competitive power level** in most formats because the life gain is low impact and a 1/1 body is fragile—stronger options usually exist, such as **Essence Warden** or **Soul Warden** (more efficient life‑gain engines), **Elvish Mystic/Llanowar Elves** (better one‑drop utility in green), or **Skrelv’s Hive / Bitterblossom** style token engines if you want repeated triggers; even within deathtouch roles, cards like **Gifted Aetherborn** (in black) offer more board impact. Overall, this card is playable in casual or budget creature‑heavy builds, especially Elf or token decks, but it would rarely see competitive play unl
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