| Name | ジョズ OP08-047 |
|---|---|
| Type | Character - 白ひげ海賊団 |
| Description | 【登場時】このキャラ以外の自分のキャラ1枚を持ち主の手札に戻すことができる:コスト6以下のキャラ1枚までを、持ち主の手札に戻す。 Counter 1000 Power 7000 |
| Artist | Eiichiro Oda |
| Set | Promotion card #OP08-047_p1 |
| Wallpaper | |
| Image |
| Name | ジョズ OP08-047 |
|---|---|
| Type | Character - 白ひげ海賊団 |
| Description | 【登場時】このキャラ以外の自分のキャラ1枚を持ち主の手札に戻すことができる:コスト6以下のキャラ1枚までを、持ち主の手札に戻す。 Counter 1000 Power 7000 |
| Artist | Eiichiro Oda |
| Set | Promotion card #OP08-047_p1 |
| Wallpaper | |
| Image |
ジョズ OP08-047, Character - 白ひげ海賊団, designed by Eiichiro Oda first released in May, 2024 in the set Booster Pack Two Legends and was printed exactly in 2 different ways. It see play in 1 formats: Standard.
Jozu OP08-047 fits best in Whitebeard Pirates or other aggressive midrange decks that flood the board with efficient Characters and don’t mind replaying their own on-play effects, since his effect lets you bounce one of your other Characters to return an opponent’s cost 6 or lower Character, functioning as conditional removal while potentially reusing strong 【登場時】 effects; he works especially well in decks that generate value from replaying Marco, Vista, or other Whitebeard synergy cards. However, because he costs 6 and requires you to return one of your own Characters, he can be tempo-negative compared to more efficient removal or pressure options like King (cost-based removal without self-bounce) or stronger top-end threats in the same curve slot, making him more situational than staple. Overall, he’s playable in synergy-focused Whitebeard builds that want reusable on-play effects and midgame board control, but he’s not an auto-include and is generally outclassed in highly competitiv
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