| Name | Orzhov Keyrune |
|---|---|
| Type | Artifact |
| Description | |
| Flavor | You only need to wield it once to appreciate the power of control. |
| Artist | Daniel Ljunggren |
| Set | Gatecrash #233 |
| Wallpaper | |
| Image |
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| Name | Orzhov Keyrune |
|---|---|
| Type | Artifact |
| Description | |
| Flavor | You only need to wield it once to appreciate the power of control. |
| Artist | Daniel Ljunggren |
| Set | Gatecrash #233 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Orzhov Keyrune, Artifact, designed by Daniel Ljunggren first released in May, 2020 in the set Gatecrash.
The Orzhov Keyrune could benefit a control or midrange deck in Magic: the Gathering that focuses on white and black mana sources, as it provides mana fixing and a potential creature with lifelink for added defense. However, there are better options available such as the Orzhov Signet which provides the same mana fixing at a lower cost and doesn't require tapping to activate. While the Orzhov Keyrune could see play in certain budget or casual decks, more competitive decks may opt for more efficient options.
04/15/13
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
01/24/13
multiple instances of lifelink on the same creature are redundant. Activating the last ability multiple times won’t cause you to gain more life.
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